![]() ![]() ![]() We've been doing some research and exploring options, and we are now able to add two more Stretch Goals: While the Kickstarter runs, we're working on Queen's Wish. ![]() We will have the time and resources to make the game bigger and cooler, with a strange underworld nation to explore and interact with. We are thrilled to say that the second stretch goal of Queen's Wish has been reached. Queen's Wish: Second stretch goal reached. The fortress-upgrading minigame is a very bad sign though, I think this will be bland. But it might be good, if the Queen is well-written and if all three main endings have enough meat to them. This new one could end up as awfully bland as an Avadon 4 would have been. Liked Avadon too because I haven't played as secret police before and I felt that role+Redbeard was well written. I think I would rate it as my favourite RPG period, although I haven't yet played Geneforge since it made my eyes bleed. The way that finding the Orb of Thralni, which takes some exploration itself, then allows you to access quite a few previously inaccessible areas is a brilliant feeling. There is, to my taste, perfect balance between gritty realism and dramatic high fantasy. The worldbuilding is absolutely top notch, it's intelligently and logically fleshed out as we see in the descriptive texts. I'm currently replaying Avernum 1 because I previously played the dumbed down remake before I knew better. ![]()
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